Hilton is a Staff Writer with TheGamer from Ireland, and a self-proclaimed Zelda Historian. They’re passionate about a whole bunch of games, from obscure indies to the most overly praised AAA. They studied Games Development at University and decided to put that knowledge to use writing about them instead of making them. They are also a digital photographer aficionado and waste most of their time taking silly in-game images.
The systems at play in Where Winds Meet are seemingly endless. Not only is the game front-loaded with more than you could possibly wrap your head around at that point, it starts adding even more just as you come to terms with those that already exist.
One of those systems is Divinecraft. Which might sound familiar, because you technically have access to it early on, but this is only a taster of the full system. Here’s everything you need to make the most of the full Divinecraft system.
What Is Divinecraft?
The small section of the Divinecraft system you unlock early in the game involves the items you can use to add additional temporary effects to your weapons. These have a dedicated section in your quick-slots, simply called ‘Divinecraft’.
There are three Divinecraft items:
Fire – Can cause burning and additional HP damage.
Water – Can cause stagnation, additional HP damage, and extra Resilience damage. Also has a chance of penetrating shields.
Poison – Can cause poisoning, additional HP damage, and extra Qi Damage. Can also quickly break through Qi Lock.
While Fire has less additional effects, it does almost double the HP damage as other Divinecraft items. When used in combat, they are added on top of the damage and effects of your weapon, and can be used as many items as you want, rather than being limited like healing items are.
The fuller Divinecraft system, which is located in the Gear section of the Develop menu, allows you to choose one of these three elements to prioritise, activating additional benefits for them. This increases the percentage of their bonus effects, and can also add additional effects on top. Here are all of the upgrades for each element at present:
Fire – Consecutive attacks trigger an explosion, and the duration of the effect is increased by 10 seconds
Water – Increase your own Interruption resistance for extra hyper armour, and the duration of the effect is increased by 10 seconds.
Poison – Executions deal damage a second time while the effect is active, and the duration of the effect is increased by 10 seconds.
Just remember that these effects will only be active for the selected Divinecraft in the Gear menu.
For the elemental Divinecraft items you can put on your weapons, you unlock those quite early. Fire will be the first, followed by Water, and then Poison. The Divinecraft items are replenished by items in the environment, such as any source of fire, certain flowers, and mushrooms. They are not crafted, but picked up as-is.
For the full Divinecraft upgrade system, this is unlocked once you reach level 56. Before you can reach this level, you need to advance to Solo Mode level seven. As soon as you Breakthrough, you’ll be introduced to the Divinecraft system the next time you open the Gear screen.
How To Upgrade Divinecraft
The Divinecraft system is great because not only does it entice you to use status effects more, it also allows you to upgrade each of them, making them more powerful and giving you eve more reason to use them.
Upgrading them, however, requires the use of materials that do not spawn in the world until you’ve unlocked the system itself. Each Divinecraft has a unique upgrade material, which are as follows:
Fire Grease
Each of these also come in varying levels, from one to three, each giving a different amount of amount of experience. For Divinecraft, rather than using a set amount of items to upgrade your level, you need to accumulate experience. For example, to reach level two on any Divinecraft, you need 10,000 EXP.
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Level one upgrade materials grant 500 EXP, while level three materials grant 2,000. Any combination to bring you up to a total of 10,000 EXP will bring you to the next level, and you can upgrade over time, rather than only when you have enough to hit 10,000 right away.
These upgrade materials are found in the same place as the base materials to use each respective Divinecraft. So Fire Grease can be found in fire sources like braziers, Water Wax in flowers like Peonies, and Toxic Essence from mushrooms. The level you get is random, so it is simply a process that takes time.
The extra effects you can get for each Divinecraft also must be unlocked, though they use the typical method of offering up the exact materials that are requested, rather than depositing EXP. These also have level thresholds before they can be unlocked, requiring levels three and five respectively further down the upgrade tree.
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