Quinton is a Staff Writer from the United States. In his youth, Quinton was ridiculed for making video game ranking lists instead of paying attention in math class. In adulthood, people sometimes pay him for it. Life’s a trip.
Taking his first steps into the industry in 2020, Quinton has written for several digital publications, but his permanent literary home is right here at TheGamer.
Before striking up a conversation with Quinton, consider the risks: he’ll find a way to transform almost any topic into an analysis of either world history, Star Trek, or – at least this one’s relevant to his career – all his favorite role-playing games.
Silent Hill is already an annual series. It’s a wild thing to type, given just how thoroughly dead the franchise had become; we went from 2012 to 2023 with only P.T. to tide us over.
In that sense, this official statement we’re reporting on might feel like old news. But Konami clearly aimed to make a huge splash in resurrecting Silent Hill, so the 2023-2025 triple punch of Silent Hill: Ascension, Silent Hill 2 (2024), and Silent Hill f could have merely been an opening volley ahead of a less ambitious cadence. And, well… nah. Strap in for yearly releases, probably.
Not-So-Silent
Mainstay Japanese publication Famitsu compiled 171 answers from game developers on their work goals for 2026, because they truly do have that much power over there, and honestly, the whole thing’s worth reading.
Not to bury the lede, though – Silent Hill’s producer had a rather interesting update. Motoi Okamato, whose insights we’ve been reporting on all year, confirmed ambitions to turn the series into an annual tradition for the foreseeable future.
“Continuing from the release of Silent Hill 2 in October 2024, we were able to deliver Silent Hill f in September 2025, putting the Silent Hill series back on track,” Okamoto believes. “Including announced and unannounced titles, we aim to release titles at a pace of about one title per year.” He goes on to say that it “remains to be seen” whether they can achieve that goal, so if there’s an off-year in all of this, that’s why.
First, it’s nice to see mention of “unannounced titles.” We love ourselves some unannounced titles. Second… the response on social media has been pretty divisive. People are worried about franchise exhaustion, which is a valid point. Does Silent Hill need to hit us every single year? Does anything? Even Call of Duty took a dent to its pristine armour over it. There’s also been some measure of concern for the developers’ wellbeing, which is absolutely valid.
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Others are celebrating the extraordinary full-force resurgence for a series that had long been consigned to the dustbin of horror-gaming history. Silent Hill 2’s remake is good. Silent Hill f is good. It’s not like Konami is cranking out misfires. Let’s just hope for the best moving forward, because there’s sure gonna be a lot more of it.
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