George is the Lead News Editor for TheGamer and an advocate for wearing Psychonauts goggles whenever possible. He tries, bless him.
After more than two decades, an eagle-eyed Kingdom Hearts 2 player has noticed a strange mistake hiding in the game’s Twilight Town prologue.
If you’re a Kingdom Hearts fan, then you’re no doubt aware that the first game in the series has a ton of hidden details and secrets. From pretty much everything in Wonderland to Sora missing his shadow in Neverland, the 23-year-old game is pretty timeless and has kept us all talking for two decades. The same can’t quite be said of Kingdom Hearts 2.
While Kingdom Hearts 2 is pretty easily the best playing game in the series, it’s also much more straightforward and doesn’t have anywhere near as much to discover outside of wild combat exploits. That is, unless you pay very close attention to a singular scene while playing as Roxas in the prologue.
Kingdom Hearts 2 s Prologue Is Hiding A Weird Translation Error
I ve Been Playing This Game For Two Decades And I Never Noticed It
Over on the Kingdom Hearts subreddit, Redditor SaucyJack01 shared a really interesting detail that they noticed while replaying the game. In the scene where Roxas gets a letter from Hayner on day three, Roxas’ speech bubble reads it out as being “Meet at the station. Today’s the day we hit the beach – and don’t sweat about the munny!”.
With Kingdom Hearts 4 still MIA, Riku’s voice actor playing the series is keeping me going.
So far, so exactly what I’ve experienced for two decades. That’s not where it ends, though, as SaucyJack01 pointed out that the letter actually has legible writing on it if you look close enough, which reveals that it has completely different text on it. The letter itself actually says, “Waiting at the station. Today, my friends, is the day we hit the beach! (Munny? No problemo!)”.
I absolutely believe that Hayner would write “No problemo” like a total dweeb. This is the same game where “we totally owned you lamers” is said with complete nonchalance.
It’s a small mistake in the grand scheme of things, but it’s an interesting one nonetheless. SaucyJack01 also pointed out that the letter is written in English across every version of the game, which I guess confirms that’s the canon language of the Kingdom Hearts universe. Or, at least it is for Twilight Town.
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What it likely all comes down to is a translator working on the game and either not realising that the letter was already written in English, or was just working off the given script. Either way, it’s a fascinating detail about Kingdom Hearts 2 that I can’t believe has gone unnoticed for this long, although I guess the HD textures and 4K resolution of the remix releases probably helped a ton in surfacing it.
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