A Sonic Fan Has Imagined What A “Sonic RPG” Could Look Like, And It’s Already Miles Better Than Dark Brotherhood

Johnny Flores Jr. is a News Editor at TheGamer. He joined the team in 2024, and is focused on bringing the latest news to readers in a fun and easily digestible format. A graduate of the University of Southern California, Johnny owns a B.A. in Journalism and minor in Sports Media Studies. California born and raised, you can often find Johnny enjoying the sunshine and In-N-Out. When not gaming or writing news, Johnny can be found playing with his two male chihuahuas, Akira and August, whom he affectionately calls his sons.
Mario Kart is a juggernaut that will remain unbothered, no matter how good its competitors are.
That said, if there’s one thing the Sonic universe is missing, besides a solo Silver title and a remaster of Shadow the Hedgehog for modern consoles, it’s a true RPG that fits within the world of Sonic himself.
No mind, Sonic the Hedgehog fan and online content creator Sun.mp2 took it upon themselves to envision what an RPG could look like, and it’s genius.
Sharing a commission on social media, the 16-second video shows an RPG where Sonic and crew are always in motion. Where you’d normally find a stage timer and ring counter, are multiple “Action” options that Sonic has access to.
By selecting the “Chaos” button, Sonic tags in Shadow to deal damage to the foe. Later, selecting the “Dash” button lets Sonic himself take a swing at things with his iconic speed hit.
Again, all of this takes place as the party is in motion. Whereas Dark Brotherhood, the only attempt at a Sonic RPG and from BioWare, no less, featured movement in the over-world, all of its battles were static.
Here, that isn’t the case, and if we haven’t stressed it enough, it’s genius.
Which is to say Sega, if you’re reading this, please hire this individual. It’s simply too good of an idea to let it exist as a 17-second commission.
Sonic Has Tried A Lot Of Things, But The Only RPG It Received Was Poorly Reviewed
Over those whopping 114 games and counting, there’s been your typical platformers, racing games, appearances in the Olympics alongside Mario and even a fighting game on the Game Boy Advance.
But the aforementioned RPG, Chronicles: Dark Brotherhood, was not nearly as well-received as Sonic’s other escapades. When it launched on the DS in 2008, it opened to a 74 on Metacritic from 55 critic reviews, and an even worse 6.2 user score.
Explore deeper game-design coverage — subscribe to the newsletter for concept breakdowns, fan-made pitches, creator spotlights, and clear analysis of franchise opportunities like a Sonic RPG. It’s focused coverage that keeps you informed about game ideas and industry trends.
By subscribing, you agree to receive newsletter and marketing emails, and accept Valnet’s Terms of Use and Privacy Policy. You can unsubscribe anytime.
“There’s fun to be had, and the game does pick up after the first few hours, but we’d be surprised to see many DS gamers get behind Dark Brotherhood while there are so many superior role-playing games on the platform,” IGN’s review read in part. “There’s a good design in here somewhere; it’s just lost in the shuffle of it all.”
That’s pretty much where the consensus lies. It’s fun, but there are a lot of cracks in the RPG formula and the story isn’t strong enough to carry things forward.
With a proper story, this take on an RPG looks like it could be a winner.
It has been 12 months of unexpected hits, leading to a fairly expected conclusion. Roll on 2026!
We want to hear from you! Share your opinions in the thread below and remember to keep it respectful.
Please respect our community guidelines. No links, inappropriate language, or spam.








